The kingdom of Ahrim had known two kinds of silence: the one before dawn when camels shifted in their stalls, and the deeper hush that fell when the Sandglass Guardians — ancient statues whose eyes once pulsed with molten light — closed their lids for another century. The palace perched like a wound of gold atop the city, and inside its vaults lay an object more dangerous than any blade: the Hour of Reckoning, a tiny hourglass that measured not time but consequence.

I tested a highly compressed CSO (1.1 GB) of the PAL version on a mid-range laptop (Ryzen 5, 8GB RAM, integrated graphics) using PCSX2 1.7.