Get: All Badges Grace Script

-- Iterate and Award for i, badgeId in ipairs(badgeIds) do local success, result = pcall(function() -- Check if user already has the badge (optional optimization) local hasBadge = BADGE_SERVICE:UserHasBadgeAsync(player.UserId, badgeId)

if success then for _, badge in pairs(result.badges) do table.insert(badges, badge) end Get all Badges Grace Script

// Verify badge acquisition if (verifyBadge(badge)) println("Badge obtained: \(badge)") else println("Error obtaining badge: \(badge)") -- Iterate and Award for i, badgeId in

The story of Alex Chen serves as a testament to the power of determination and gaming skills. Will you be the next ultimate gamer? -- Iterate and Award for i