If you want, I can:
Platform for wishlisting the full release and tracking Steam community updates. Itch.io Page
Headline: Malevolent Planet 2D – Devlog Days 1 to 3 Update! 🚀
The Unity2D Challenge had just become a lot more interesting... and terrifying.
The team's own game began to experience strange glitches. The planet's terrain would shift on its own, and the creatures they had designed began to behave erratically. It was as if the malevolent planet from the mysterious project had infected their own game.
The Malevolent Planet 2D Unity project, developed by Alwiane, transitioned from a text-based format to a 2D engine to focus on visual storytelling and scene exploration. Early development focused on implementing 2D movement, restructuring the narrative toward ship repair, and utilizing hub-based exploration rather than an open world. Access the latest public build and community discussions via Patreon and Steam Patreon .
You can find the latest public builds and development logs on the following platforms:
Malevolent Planet Unity2d Day1 To Day3 Public Link -
If you want, I can:
Platform for wishlisting the full release and tracking Steam community updates. Itch.io Page malevolent planet unity2d day1 to day3 public link
Headline: Malevolent Planet 2D – Devlog Days 1 to 3 Update! 🚀 If you want, I can: Platform for wishlisting
The Unity2D Challenge had just become a lot more interesting... and terrifying. and terrifying
The team's own game began to experience strange glitches. The planet's terrain would shift on its own, and the creatures they had designed began to behave erratically. It was as if the malevolent planet from the mysterious project had infected their own game.
The Malevolent Planet 2D Unity project, developed by Alwiane, transitioned from a text-based format to a 2D engine to focus on visual storytelling and scene exploration. Early development focused on implementing 2D movement, restructuring the narrative toward ship repair, and utilizing hub-based exploration rather than an open world. Access the latest public build and community discussions via Patreon and Steam Patreon .
You can find the latest public builds and development logs on the following platforms: