When winter comes, he trims his own shadow back from the glass and listens to the city breathe. On nights when the moon forgets its job, he hums to himself the names of the things he has kept. Sometimes, in the heavy hours before dawn, he thinks he hears them answering, a chorus of small, broken things calling him by his true name — not the one on the moving papers, but the one that Possession carved into his throat the first night it arrived.
He kept the lamps lit all night, though the light did little to touch the corners where the shadows gathered. People called him the Nightmaretaker because he walked the sleeping streets with a pocket watch that never moved and a smile that didn't belong to anyone. He collected other people's dreams the way some collect coins — careful, practiced, and hollow-handed. -ENG- The Nightmaretaker- The Man Possessed by ...
He wrote: "They ask me to stop. But the only thing that stops the grief is not forgetting. It is sharing. If three candles are lit for the same dead soul, the soul becomes heavy with love and sinks into peace. The groundskeeper loses his job when the grave is full of light, not earth." When winter comes, he trims his own shadow
The game heavily features themes of corruption—both of the protagonist's soul and the supporting characters. The "Game Master" or entity often sets up "games" where characters must compromise their morals to survive. He kept the lamps lit all night, though
The origins of the Nightmaretaker are shrouded in mystery, with various accounts of his existence scattered across the annals of folklore and urban legend. Some claim he was once a mortal man, a psychologist or psychiatrist who became obsessed with the workings of the human mind. His research and experiments pushed the boundaries of sanity, ultimately leading to his downfall.
: Various students and staff who serve as targets for the protagonist's demonic influence, typically depicted in school uniforms or athletic wear. General Walkthrough Tips Prioritize Corruption