Resident Evil 4 Dolphin Widescreen Fix ((exclusive)) -

Here is the most interesting part for veteran players. The widescreen fix actually makes Resident Evil 4 harder.

For those with 3440x1440 or 2560x1080 monitors, the standard 16:9 code won't cut it. You will still have black bars on the sides. You need a custom FOV multiplier. resident evil 4 dolphin widescreen fix

The Wii version supports native anamorphic widescreen, meaning it will fill a 16:9 screen without needing custom shaders. Here is the most interesting part for veteran players

It is important to remember that the original GameCube version is hard-capped at . While widescreen fixes improve the visual field, they do not inherently change the 30 FPS frame rate limit or the 2D nature of certain background elements. You will still have black bars on the sides

: You can still use a GameCube controller with the Wii version by selecting it in the Dolphin controller settings.

: Enabling MSAA or SSAA can further smooth out the edges of character models.