D3d11 Gpu Feature Level 11.0 Shader Model 5.0 --free Exclusive

| Capability | Requirement | |------------|--------------| | Shader Model | 5.0 (VS/GS/PS/HS/DS/CS) | | Texture resolution | 16K × 16K | | Cube map arrays | Supported | | BC6H / BC7 texture compression | Required | | Typed UAV loads | Required (with format list) | | Tiled Resources (partial) | Optional (Tier 1) |

This prompt means that the software or game engine requires specific hardware capabilities to render its graphics: D3d11 Gpu Feature Level 11.0 Shader Model 5.0 --FREE

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