Multiversus Frame Data 【Verified Source】

You don't need to memorize 200 numbers to get better. You need a training method.

Every move in the game—from Bugs Bunny’s mallet to Arya’s blade—is broken down into three critical phases: Startup Frames: Multiversus Frame Data

Next time you lose a stock, don't blame the "janky hitbox." Ask yourself: Was that move safe? Did I respect their fastest jab? Was my dodge on cooldown? You don't need to memorize 200 numbers to get better

"Exactly," The Chronicler replied. "But look at the . If Bugs misses that bat swing, he’s vulnerable for 20 frames. That is your window. You don't out-speed him; you out-wait him." Did I respect their fastest jab

The Chronicler watched from the shadows, a faint smile on their face. The story of the MultiVerse wasn't just about heroes and villains; it was a symphony of frames, and they were the conductor.

In fighting games, time is measured in (1/60th of a second). Frame data tells you:

Here is a deep dive into the invisible clockwork that runs every match in MultiVersus 1. The Basics: What Exactly is a "Frame"? Like most modern fighting games, MultiVersus runs at 60 frames per second (FPS)