-- Initialize game with balls function initGame() -- Create balls for i = 1, 15 do table.insert(game.balls, name = "Ball " .. i, pocketed = false) end game.cueBall = game.balls[1] -- Additional initialization... end
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The user selects the downloaded .lua file within the editor and executes it while in a match to activate features like "ShotPreview". Risks and Security Considerations -- Initialize game with balls function initGame() --