Here is a simple, helpful article/script guide to get you started with the core mechanic:
SAM I don’t even know the way.
-- Assuming Gramby has a part named "GrambyPart" local grambyPart = game.Workspace:FindFirstChild("GrambyPart")
: Highlights rare items like the Super Power Clock or Gold Parts scattered along the road. Quick Integration Guide
Feedback always welcome.
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