Padded Cells ((full)) | Prison Architect
| Feature | Standard Solitary Cell | Padded Cell | | :--- | :--- | :--- | | | High (lowers stats) | Low (keeps them calm) | | Violence Chance | Moderate (lonely rage) | Very Low (sensory deprivation) | | Need Decay | Fast (hunger/thirst) | Slow (they are medicated via environment) | | Damage Risk | High (they break bed/toilet) | Zero (Super Bed/Toilet is indestructible) |
Managing a facility in requires balancing security, inmate needs, and your bottom line. When the Psych Ward expansion or DLC is enabled, a massive logistical challenge is introduced: managing the Criminally Insane . Central to housing these volatile inmates are padded cells . prison architect padded cells
Padded cells in Prison Architect are essential for housing Criminally Insane inmates, featuring specialized padding that reduces the risk of self-harm and prevents violent outbursts. These rooms require a minimum | Feature | Standard Solitary Cell | Padded
| Requirement | Details | |-------------|---------| | | Minimum 2x2 squares (though 3x3 or larger is far more effective). | | Walls | Standard indoor walls (no windows needed, but not prohibited). | | Flooring | Must be entirely Padded Floor (found under the “Floors” tab – costs around $20 per tile). | | Door | Can use a standard Prison Door , Remote Door , or Staff Door . Not a large jail door. | | Bed | One Prisoner Bed . | | Toilet | One Toilet (insane prisoners still need hygiene). | | Zone | Must be zoned as “Padded Cell” from the Rooms menu. | Padded cells in Prison Architect are essential for